 Dragon Combo | Twin Dragon | | Level Maximo: 10 | | Tipo: Active /Damage | | Effect: Rapidly strikes a single target with two blows. The skill Fallen Empire can be used in combination with Dragon Combo. | | Level | Descripcion | | 1 | ATK 200%, Stun Chance 2% | | 2 | ATK 220%, Stun Chance 3% | | 3 | ATK 240%, Stun Chance 4% | | 4 | ATK 260%, Stun Chance 5% | | 5 | ATK 280%, Stun Chance 6% | | 6 | ATK 300%, Stun Chance 7% | | 7 | ATK 320%, Stun Chance 8% | | 8 | ATK 340%, Stun Chance 9% | | 9 | ATK 360%, Stun Chance 10% | | 10 | ATK 380%, Stun Chance 11% |
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 Sky Net Blow |
| | Level Maximo: 5 | | Tipo: Active /Damage | | Effect: A spinning blow that kicks up a storm, dealing damage to all targets in an area and throwing them back 3 cells. When using the skill, it consumes 1 spirit sphere. The user's AGI stat increases the damage. | | Level | Descripcion | | 1 | ATK 200% | | 2 | ATK 250% | | 3 | ATK 300% | | 4 | ATK 350% | | 5 | ATK 400% |
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 Earth Shaker |
| | Level Maximo: 5 | | Tipo: Active /Damage | | Effect: Sends a shockwave through the ground which damages all targets in a 11 x 11 area, dealing additional damage against hidden targets. Targets in Hiding, Cloaking, etc will be revealed when hit. Consumes 1 spirit sphere. | | Level | Descripcion | | 1 | ATK Power 100%, Power on hide target 300% | | 2 | ATK Power 150%, Power on hide target 450% | | 3 | ATK Power 200%, Power on hide target 600% | | 4 | ATK Power 250%, Power on hide target 750% | | 5 | ATK Power 300%, Power on hide target 900% |
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 Rampage Blaster | Explosive Spirit Shot | | Level Maximo: 5 | | Tipo: Active /Damage | | Effect: Consumes all of your spirit spheres and deals damage to all enemies in a 7 x 7 cell radius. The number of spirit spheres increases your damage. The skill deals increased damage if you are in fury state. | | Level | Descripcion | | 1 | ATK Power: N° Spirit Sphere x 50% | | 2 | ATK Power: N° Spirit Sphere x 100% | | 3 | ATK Power: N° Spirit Sphere x 150% | | 4 | ATK Power: N° Spirit Sphere x 200% | | 5 | ATK Power: N° Spirit Sphere x 250% |
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 Knuckle Arrow |
| | Level Maximo: 5 | | Tipo: Active /Damage | | Effect: Instantly closes the distance between you and a target, dealing damage and throwing the target back. When the target is knocked back, if they collide with a wall or obstacle, they take additional damage. Consumes 2 spirit spheres when used. | | Level | Descripcion | | 1 | ATK 200%, Knockback Damage 150% + Bonus | | 2 | ATK 300%, Knockback Damage 300% + Bonus | | 3 | ATK 400%, Knockback Damage 450% + Bonus | | 4 | ATK 500%, Knockback Damage 600% + Bonus | | 5 | ATK 600%, Knockback Damage 750% + Bonus |
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 Fallen Empire |
| | Level Maximo: 5 | | Tipo: Active /Damage | | Effect: Use your shoulders and fists to do an upwards blow to deal large damage to a single enemy. The enemy takes additional damage if the target is heavier. After receiving damage the target is unable to move for a short period of time. Fallen Empire can only be used after Dragon Combo. After fallen empire, Tiger Cannon and Gate of Hell can be used. | | Level | Descripcion | | 1 | ATK 250%, Immobility Time 0.5s | | 2 | ATK 400%, Immobility Time 1s | | 3 | ATK 550%, Immobility Time 1.5s | | 4 | ATK 700%, Immobility Time 2s | | 5 | ATK 850%, Immobility Time 2.5s |
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 Tiger Canoon |
| | Level Maximo: 10 | | Tipo: Active /Damage | | Effect: Consumes your own HP and SP to deal damage ot the target's HP and SP. The more HP and SP used, the more damage it does. Consumes 2 spirit spheres. Can only be used in Fury state. When used after Fallen Empire, it does additional damage. | | Level | Descripcion | | 1 | User's HP Used 2%, User's SP Used 1% | | 2 | User's HP Used 4%, User's SP Used 2% | | 3 | User's HP Used 6%, User's SP Used 3% | | 4 | User's HP Used 8%, User's SP Used 4% | | 5 | User's HP Used 10%, User's SP Used 5% | | 6 | User's HP Used 12%, User's SP Used 6% | | 7 | User's HP Used 14%, User's SP Used 7% | | 8 | User's HP Used 16%, User's SP Used 8% | | 9 | User's HP Used 18%, User's SP Used 9% | | 10 | User's HP Used 20%, User's SP Used 10% |
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 Gate of Hell |
| | Level Maximo: 10 | | Tipo: Active /Damage | | Effect: Can only be used while in Fury state. Instantly strikes a target with countless blows. The more spirit spheres you have, and the lower the caster's HP, the more damage it does. The skill consumes 30% of your Max SP and all of your spirit spheres. Can be used after Fallen Empire, and when used this way the SP consumption is reduced by 10% and the damage slightly increased. |
 Crescent Elbow |
| | Level Maximo: 5 | | Tipo: Active /Counter | | Effect: Attempt to counter an enemies attack, knocking back the opponent and dealing damage, though you'll still take damage. The higher the HP of the target, the more damage it does. The skill consumes 2 spirit spheres, and cannot be used on boss monsters. | | Level | Descripcion | | 1 | Probability 24% | | 2 | Probability 27% | | 3 | Probability 30% | | 4 | Probability 33% | | 5 | Probability 36% |
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 Windmill |
| | Level Maximo: 1 | | Tipo: Active /Damage | | Effect: A low to the ground spinning kick that damages targets in a 5x5 area and forces them to use [/sit]. Will stun monsters for 1-4 seconds. Does not work on boss monsters. |
 Cursed Circle |
| | Level Maximo: 5 | | Tipo: Active /Special | | Effect: Creates an area 5x5 cells around the caster where all enemies cannot move or attack, and become silenced for the duration of the skill. If the user of cursed circle uses any other skill, cursed circle immediately ends. The skill consumes 1 spirit sphere. | | Level | Descripcion | | 1 | Duration 5s | | 2 | Duration 6s | | 3 | Duration 7s | | 4 | Duration 8s | | 5 | Duration 9s |
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 Lightning Walk |
| | Level Maximo: 5 | | Tipo: Active Toggle / Special | | Effect: When targeted with a ranged or magic attack (targeted magic only), instead of taking damage you immediately jump at high speeds to the attacker. When using the skill, it consumes some HP, and drains some SP each second. When the skill activates, the status effect ends. | | Level | Descripcion | | 1 | HP Consumed 5%, SP drain/sec 3, Change of activating 30% | | 2 | HP Consumed 4%, SP drain/sec 3, Change of activating 35% | | 3 | HP Consumed 3%, SP drain/sec 2, Change of activating 40% | | 4 | HP Consumed 2%, SP drain/sec 2, Change of activating 45% | | 5 | HP Consumed 1%, SP drain/sec 1, Change of activating 50% |
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 Rising Dragon |
| | Level Maximo: 10 | | Tipo: Active /Buff | | Effect: Temporarily releases your mind and spirit, allowing you to gather more spirit spheres, increase your max HP and SP and improves your attack speed. During the duration of this skill you'll remain in Fury state. When using the skill, it will slowly drain your HP each second. If your HP gets too low, the skill effect will cancel. | | Level | Descripcion | | 1 | Max Spirit Spheres 6, Max HP +3%, Max SP +3%, Duration 30s | | 2 | Max Spirit Spheres 7, Max HP +4%, Max SP +4%, Duration 45s | | 3 | Max Spirit Spheres 8, Max HP +5%, Max SP +5%, Duration 60s | | 4 | Max Spirit Spheres 9, Max HP +6%, Max SP +6%, Duration 75s | | 5 | Max Spirit Spheres 10, Max HP +7%, Max SP +7%, Duration 90s | | 6 | Max Spirit Spheres 11, Max HP +8%, Max SP +8%, Duration 105s | | 7 | Max Spirit Spheres 12, Max HP +9%, Max SP +9%, Duration 120s | | 8 | Max Spirit Spheres 13, Max HP +10%, Max SP +10%, Duration 135s | | 9 | Max Spirit Spheres 14, Max HP +11%, Max SP +11%, Duration 150s | | 10 | Max Spirit Spheres 15, Max HP +12%, Max SP +12%, Duration 165s |
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 Howling of Lion |
| | Level Maximo: 5 | | Tipo: Active /Damage / Special | | Effect: Lets out a deep, deafening roar that damages all targets around you and causes the status effect Fear. If the targets in range were under the effect of a Minstrel or Wanderer song, that effect is removed. | | Level | Descripcion | | 1 | ATK 180%, Radius 5 cells, Fear Chance 10% | | 2 | ATK 360%, Radius 5 cells, Fear Chance 15% | | 3 | ATK 540%, Radius 6 cells, Fear Chance 20% | | 4 | ATK 720%, Radius 6 cells, Fear Chance 25% | | 5 | ATK 900%, Radius 7 cells, Fear Chance 30% |
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 Ride In Lightening |
| | Level Maximo: 5 | | Tipo: Active /Damage | | Effect: Fires your spirit spheres, resulting in an explosion that damages all targets in a wide area. The skill level controls how many spheres you use, and the more spheres shot the higher the damage is. If the user's weapon is endowed with wind element, the skill does additional damage. The user's dex increases the damage done. | | Level | Descripcion | | 1 | Area 5x5 cells, Sphere Used 1 | | 2 | Area 5x5 cells, Sphere Used 3 | | 3 | Area 7x7 cells, Sphere Used 5 | | 4 | Area 7x7 cells, Sphere Used 7 | | 5 | Area 9x9 cells, Sphere Used 11 |
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 Gentle Touch - Quiet |
| | Level Maximo: 5 | | Tipo: Active /Damage / Debuff | | Effect: By using special pressure point techniques, you deal damage and silence one target. The caster's dex greatly increases the damage. | | Level | Descripcion | | 1 | Range 2, ATK 100% | | 2 | Range 2, ATK 200% | | 3 | Range 2, ATK 300% | | 4 | Range 2, ATK 400% | | 5 | Range 2, ATK 500% |
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 Gentle Touch - Cure |
| | Level Maximo: 5 | | Tipo: Active /Recovery / Buff | | Effect: Using special pressure point techniques, you recover a target's HP and cure them of various status ailments. Skill level increases the probability of success. The skill can recover Petrification / Frozen / Stun / Poison / Silence / Blind / Hallucination / Burning / Freezing / and Guillotine Cross poison statuses. Using this skill you can also recover yourself from Petrification / Frozen / Stun statuses. Consumes 1 spirit sphere. |
 Gentle Touch - Energy Gain |
| | Level Maximo: 5 | | Tipo: Active /Self Buff | | Effect: Using pressure points on your own body you can improve your fighting spirit, allowing you to gain spirit spheres when you deal and receive physical damage. The skill consumes some HP when initially cast. This skill cannot be used in combination with Pressure Point: Change and Presure Point: Revitalize. | | Level | Descripcion | | 1 | HP Cost 1%, Chance to get a spirit sphere 15%, Duration 60s | | 2 | HP Cost 2%, Chance to get a spirit sphere 20%, Duration 120s | | 3 | HP Cost 3%, Chance to get a spirit sphere 25%, Duration 180s | | 4 | HP Cost 4%, Chance to get a spirit sphere 30%, Duration 240s | | 5 | HP Cost 5%, Chance to get a spirit sphere 35%, Duration 300s |
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 Gentle Touch - Change |
| | Level Maximo: 5 | | Tipo: Active /Self Buff | | Effect: Using special presure points you take your own physical and magical defense and instead turns it into attack power and attack speed. Casting the skill takes 2 spirit spheres and drains some HP. Cannot be used in combination with Pressure Point: Energy Gain and Pressure Point: Revitalize. | | Level | Descripcion | | 1 | HP cost 1%, Duration 60s | | 2 | HP cost 2%, Duration 120s | | 3 | HP cost 3%, Duration 180s | | 4 | HP cost 4%, Duration 240s | | 5 | HP cost 5%, Duration 300s |
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 Gentle Touch - Revitalize |
| | Level Maximo: 5 | | Tipo: Active /Self Buff | | Effect: Using special pressure points you increase your VIT, MaxHP, and improve your natural HP regeneration. Also increases your physical defense. While in this state your movement and attack speed and HP recovery increase as well. Consumes 2 spirit spheres. Cannot be used in combination with Pressure Point: Energy Gain and Pressure Point: Change. | | Level | Descripcion | | 1 | Max HP 6%, Natural HP Recovery +100% | | 2 | Max HP 12%, Natural HP Recovery +140% | | 3 | Max HP 18%, Natural HP Recovery +180% | | 4 | Max HP 24%, Natural HP Recovery +220% | | 5 | Max HP 30%, Natural HP Recovery +260% |
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 Assimilate Power |
| | Level Maximo: 1 | | Tipo: Active /Special | | Effect: Uses Absorb Spirit Spheres on all targets in a 5x5 area, recovering SP. |
 Power Velocity |
| | Level Maximo: 1 | | Tipo: Active /Special | | Effect: Transfers all of your spirit spheres to a designated target. |
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